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Etherpoint Location
0
To get from three-dimensional space to etherspace, a spaceship has to cross through a system’s etherpoint.
DATE
24 May 2022
BY
J. Martin
TAG
physics
Virtual Tabletops
0
Unpopular opinion: virtual tabletops are video games, not pen-&-paper RPGs.
DATE
17 May 2022
BY
J. Martin
TAG
RPG
The Second Rule of Space Combat
0
The second rule of space combat in the
Voidpunk
Universe is:
There Are No Hex Maps
.
DATE
10 May 2022
BY
J. Martin
TAG
RPG
The Terrible Old Man
0
Besides some solid existential dread, the story also delivers a strong dose of racism.
DATE
03 May 2022
BY
J. Martin
TAG
pulp
Conan of Cimmeria
0
Let the editorial atrocities continue.
DATE
26 Apr 2022
BY
J. Martin
TAG
pulp
The Federation Age
0
Artifacts from the Federation Age too can make you famous or rich, or paint a target on your back.
DATE
19 Apr 2022
BY
J. Martin
TAG
Federation Age
Project Limbos
0
Everything’s chugging along at its own good time.
DATE
12 Apr 2022
BY
J. Martin
TAG
project voidpunk
Etherspace
0
Not all of etherspace is navigable by every ship, navigable at all, computable, or known.
DATE
05 Apr 2022
BY
J. Martin
TAG
cosmology
,
physics
The Shadow Out of Time
0
The publication history of “The Shadow Out of Time” is a 4-in-1 value set of writer’s nightmares.
DATE
29 Mar 2022
BY
J. Martin
TAG
pulp
Shocksuits
0
Beyond protection, a shocksuit’s most important components are its combat electronics and weapon system APIs.
DATE
22 Mar 2022
BY
J. Martin
TAG
RPG
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