Voidpunk

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Heliosphere

Etherpoint Location

To get from three-dimensional space to etherspace, a spaceship has to cross through a system’s etherpoint.
Astral VTT

Virtual Tabletops

Unpopular opinion: virtual tabletops are video games, not pen-&-paper RPGs.
Space Combat Rule 2

The Second Rule of Space Combat

The second rule of space combat in the Voidpunk Universe is: There Are No Hex Maps.
Kingsport

The Terrible Old Man

Besides some solid existential dread, the story also delivers a strong dose of racism.